# ======================================================== # =qF=Puh's HUD config for Quake III Arena [CPMA/OSP 1.35] # Created 29 Jul 2005 ............ Last update 03-Aug-2006 # ======================================================== !DEFAULT { font threewave fontsize 9 12 textstyle 1 color 1 1 1 1 } FollowMessage { rect 96 408 0 12 textalign L color 1 1 1 0.8 } FPS { rect 320 468 0 0 textalign C fontsize 10 monospace color 0.5 1 0.5 0.2 } FragMessage { rect 320 96 0 16 fontsize 8 10 textalign C time 2000 fade 0.2 0.2 0.2 0.5 } GameTime { rect 320 352 0 0 font idblock fontsize 12 16 textalign C monospace color 0.5 1 0.7 1 } GameType { rect 640 64 0 0 fontsize 12 16 textalign R color 1 1 1 0.75 } ItemPickup { rect 396 408 0 0 textalign L color 0.5 1 0.5 0.8 time 2500 fade 0.5 0.25 0.5 0.5 } ItemPickupIcon { rect 316 408 11 11 time 2500 #fade 1 1 1 0.5 } # Fading an image requires an alpha channel, which the icons don't have >:( NetGraph { rect 592 0 48 48 bgcolor 0.25 0.25 0.25 0.25 fill } NetGraphPing { rect 592 2 48 12 textalign R fontsize 9 monospace } PlayerSpeed { rect 440 220 0 0 textalign R font id fontsize 10 monospace color 0.5 1 0.5 0.5 } RankMessage { rect 0 36 640 12 textalign C time 1500 #fade 1 1 1 0.5 } SpecMessage { rect 0 80 640 16 textalign C fontsize 16 } StatusBar_HealthIcon { rect 221 424 22 22 image "gfx/2d/cpmaicon_180.tga" } StatusBar_HealthCount { rect 200 450 48 24 textalign R font idblock fontsize 16 20 color 1 1 1 0.8 } StatusBar_HealthBar { rect 96 424 150 48 color 0.7 0 0 0.5 doublebar } _PostDecorate1 { rect 96 447 150 1; bgcolor 1 1 1 1; fill; } StatusBar_AmmoIcon { rect 308 435 24 24 } StatusBar_AmmoCount { rect 0 424 640 44 textalign C font idblock fontsize 44 #color 1 1 0.5 0.6 color 1 1 1 0.7 } StatusBar_ArmorIcon { rect 398 423 23 25 } StatusBar_ArmorCount { rect 396 450 48 32 font idblock fontsize 16 20 color 1 1 1 0.8 } StatusBar_ArmorBar { rect 396 424 150 48 color 0.7 0.7 0.7 0.5 doublebar } _PostDecorate2 { rect 396 447 150 1; bgcolor 1 1 1 1; fill; } TargetName { rect 320 256 0 0 fontsize 8 10 textalign C time 1000 color 1 1 1 0.7 } TargetStatus { rect 320 268 0 0 fontsize 8 10 textalign C time 1000 color 1 1 1 0.7 } VoteMessageArena { rect 320 280 0 16 fontsize 16 textalign C } VoteMessageWorld { rect 320 296 0 16 fontsize 16 textalign C color 1 1 0 1 } WarmupInfo { rect 320 64 0 0 textalign C fontsize 12 16 color 1 0.5 0 0.75 } WeaponList { rect 2 96 0 12 fontsize 11 textstyle 0 color 1 1 1 0.2 } !DEFAULT { textalign L; fontsize 8 12; time 3000; } Chat1 { rect 2 384 640 12; } Chat2 { rect 2 372 640 12; } Chat3 { rect 2 360 640 12; } Chat4 { rect 2 348 640 12; } Chat5 { rect 2 336 640 12; } Chat6 { rect 2 324 640 12; } Chat7 { rect 2 312 640 12; } Chat8 { rect 2 300 640 12; } !DEFAULT { textalign R; font idblock; fontsize 16 24; } Score_Limit { rect 636 396 0 0; color 1 1 1 0.3; } Score_OWN { rect 636 424 0 0; color 1 1 1 1; } Score_NME { rect 636 452 0 0; color 0 1 0 1; } # ============================================================ # That's all the DM stuff # NOTE: team coloring for images needs BGCOLOR alpha to be non-zero!!! !DEFAULT { textalign L; font threewave; fontsize 9; textstyle 0; bgcolor 0.5 0.5 0.5 0.1; } Team1 { rect 5 46 0 10; monospace; color T; } Team2 { rect 5 56 0 10; monospace; color T; } Team3 { rect 5 66 0 10; monospace; color T; } Team4 { rect 5 76 0 10; monospace; color T; } Team5 { rect 5 86 0 10; monospace; color T; } #Team6 { rect 5 96 0 10; monospace; color T; } #Team7 { rect 5 106 0 10; monospace; color T; } #Team8 { rect 5 116 0 10; monospace; color T; } !DEFAULT { textalign R; font idblock; fontsize 14 24; } # PowerUp1_Icon is also used for the O/D indicator in CTFS PowerUp1_Icon { rect 612 264 24 24; } PowerUp1_Time { rect 612 264 0 0; } PowerUp2_Icon { rect 612 232 24 24; } PowerUp2_Time { rect 612 232 0 0; } PowerUp3_Icon { rect 612 200 24 24; } PowerUp3_Time { rect 612 200 0 0; } PowerUp4_Icon { rect 612 168 24 24; } PowerUp4_Time { rect 612 168 0 0; } FlagStatus_OWN { rect 4 424 24 24; color 1 1 1 0.7; } FlagStatus_NME { rect 4 452 24 24; color 0 1 0 0.7; } !DEFAULT { bgcolor 0.5 0.5 0.5 0.5; fontsize 9 12; } TeamCount_OWN { rect 62 424 0 0; } TeamIcon_OWN { rect 32 424 24 24; image "models/players/razor/icon_pm.tga"; } TeamCount_NME { rect 62 452 0 0; color 0 1 0 1; } TeamIcon_NME { rect 32 452 24 24; image "models/players/tankjr/icon_pm.tga"; color 0 1 0 1; }